Work

Selected work.

Eight studies across user research, strategy, product design, and systems design: for a design school, a consumer brand, a 3D-capture company, a Harvard research program, a healthcare facility, and Hycu itself.

Harvard Graduate School of Design User research

Spatial Equity

A third of Harvard GSD had no desk. Our data showed the Dean why that mattered, and what might help.

Seven days of observation, a survey of 162 students, six stakeholder interviews, and three proposals for the administration.

User researchStrategy

Studio · Hycu Systems design

ClaudeKit

An operating system for AI agents that run like a company, and teach the person running them.

A mentor, a crew of agents with separate jobs, and a web portal for directing the work remotely, so it keeps moving.

Systems designProduct design

A consumer oral-care brand User research

What They're Buying

Customers of an oral-care brand want more than a product: a routine that holds.

Product strategy from user research: an interview protocol, interviews, and an interactive map of what we learned.

User researchStrategy

Polycam Strategy

Cited by AI

How to create content tailored for non-human viewers

An eight-rule answer engine optimization (AEO) framework, yielding six videos made to be cited by AI.

StrategyUser research

Human Flourishing Program, Harvard Product design

Global Forgiveness Movement

A platform to teach the next billion people how to forgive.

Vision, scope, and the platform itself, which will launch in November 2026.

StrategyProduct designSystems design

A residential eating-disorder facility Systems design

Pour

Care flows like water. We mapped where it ran dry in a healthcare facility, and prototyped a dashboard to keep it moving.

A care manifesto, maps of how care reaches the counselors who give it, and a dashboard about the system, not its people.

Systems designProduct design

Studio · Hycu Product design

Pastry Pirates

Fifty thousand simulated games, then a multiplayer online game, launched in four weeks.

A board game about sailing between islands for baking ingredients, balanced by simulation and played online with bots. A physical edition is on the way.

Systems designProduct design

Studio · Hycu Strategy

How to Change Institutions

A palm-sized field guide to changing institutions, or any organization, from the inside, by working with them.

A small book for people inside schools, governments, and hospitals who want change that lasts. We bring its method to every institutional client.

Systems design

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